Tuesday, April 27, 2010
I'm Off to the UFC 2010 Event
I'll be out for the next few days at the UFC 2010 event in Vegas. I'll going hands on with the new single player career mode and enhanced multiplayer mode. I'll have the report up on Gaming Age when I get back, and I'll hopefully have some video to put here as well.
Monday, April 19, 2010
New Screens and Trailer from EA's MMA
EA has released some new media in conjunction with the Strikeforce event on CBS this past weekend. You can see the newest screens on Gaming Age, and I've linked the trailer below. EA is showing off the fighters from the show. The graphics aren't too bad, but the animation doesn't look all that great. Of course it remains to be seen how it will play (a lot like UFC I would imagine). It'll be nice to have two companies making a sports game again, which seems to be more and more rare.
Friday, April 16, 2010
Might and Magic Go MMO, Beta May 2010
Heroes of Might and Magic is a series of RPGs on the PC that blend strategy of world building with turn-based combat. I've had a passing interest in the series and have played a bit of III, IV, and V. Looks like the online (MMO) version of the game will be based on HOMM III with the updated graphics of V. It sounds like it's going to be more than just an online game though, as they promise a persistent world with guilds and the rest of the trimming you'd expect from an MMO. I'm intrigued at the thought of an MMO with a turn-based rule set. We'll see how it turns out soon as the beta is coming early May 2010.
Mythos Pyromancer Class Announced, Release This Year
I've been following Mythos off and on since its inception. It's an interesting history. I first heard about the game around 2007 and remember it being developed by ex-Blizzard/Diablo team members. At the time, that was an offshoot of Flagship Studios. The game, also very much like Diablo from what I saw, went into closed beta soon after, but before open beta could ever occur, the company folded. That team went on to form Runic Games and put out the excellent title Torchlight last year. The rights to the game were picked up by Korean dev Hanbitsoft, and they've been working on resurrecting Mythos.
So, here we are now. Mythos, published by Redbana in the US, has an expected release data in the US later this year, and the closed beta should be starting soon. It looks like Hanbitsoft has taken the focus of the game to be more online (MMO) oriented. From looking at the trailer though (below), it seems the core Diablo-like gameplay is completely intact. Looks like another great entry into the genre, and one more thing that will help ease the wait for Diablo III.
Update: Screenshots
So, here we are now. Mythos, published by Redbana in the US, has an expected release data in the US later this year, and the closed beta should be starting soon. It looks like Hanbitsoft has taken the focus of the game to be more online (MMO) oriented. From looking at the trailer though (below), it seems the core Diablo-like gameplay is completely intact. Looks like another great entry into the genre, and one more thing that will help ease the wait for Diablo III.
Update: Screenshots
Tuesday, April 13, 2010
Yu-Gi-Oh TCG Finally Coming to XBLA
I can never figure myself out sometimes. I rail on kiddie games like Pokemon, but I love a kid/teen trading card game like Yu-Gi-Oh. I have a serious weak spot for card games, but there aren't that many that really last. Magic, Yu-Gi-Oh, and Marvel Vs. DC are certainly three long standing games. Yu-Gi-Oh has really been the only one that's put any effort into bringing the card game to digital format though.
The Vs. game was awesome (PSP/DS/PC), but it was only Marvel cards and there's no sign of there ever being another one made, too sad. Magic tried early on the PC and then went AWOL (minus a bad spin-off on the original Xbox) until Magic the Gathering showed up on Xbox Live Arcade. The Magic XBLA game was a nice representation of the card game, but it was severely held back by having a very small card pool and lack of acquiring and editing decks. The cards were also very basic, using mostly entry level rules and reactions.
Yu-Gi-Oh on the other hand has been putting out full-fledged games for years. The games, mainly on PSP and DS have kept the series up to date with newly released expansions and rules. They generally come packed with thousands of cards, which you earn buying in-game packs with in-game money (thankfully). This is why I'm so excited about the announcement. It'll be great to get these handheld games with the full rules and high resolution graphics on a current console. I wish I had more details about the number of cards and how current the set list will be, but I'll be sure to keep my eyes and ears open.
N3II: Ninety-Nine Nights Screens
I was in the vast minority when it came to the first Ninety-Nine Nights. You can find my review here on Gaming Age. It came out in the infancy on the 360 and it struck a chord with me at the time. The Dynasty Warriors port was crummy, and N3 looked like it really belonged on the system. I'll have to check, but I think I got 1000 achievement points for it or at least close to it. So, I'm really looking forward to the second one, and it looks like they've included online co-op this time around. Here's some screens just released from Konami's Gamer's Night;


Lucha Libre AAA: Heroes of the Ring Screens
I have a few updates today from Konami's Gamer's Night.
I was once a huge wrestling fan (late 80's/early 90's), and certainly a big fan of the games as well. Both the live action and the games have fallen out of my favor. I feel like I still want to like wrestling, but the shows are lacking in content and the games are too arcade-y and have gotten extremely stale. Chalk that one up to THQ having the WWE license wrapped up (Madden syndrome).
TNA was pretty weak as far as game mechanics go, so that leaves me with playing old Japanese Puroresu games like King of Colosseum 2 and Square's All-Star Pro Wrestling 3, which are still very excellent but now pretty dated. Firepro Wrestling Returns on PS2 was also pretty good, but it's hard to play a 2D wrestler nowadays.
Back to the subject at hand. I know very little about the gameplay in Lucha Libre AAA, but here's a batch of screen shots. I love the Lucha style of wrestling. The character models look decent enough in stills. If the animation is top notch and the gameplay is solid, I'm on board.

I was once a huge wrestling fan (late 80's/early 90's), and certainly a big fan of the games as well. Both the live action and the games have fallen out of my favor. I feel like I still want to like wrestling, but the shows are lacking in content and the games are too arcade-y and have gotten extremely stale. Chalk that one up to THQ having the WWE license wrapped up (Madden syndrome).
TNA was pretty weak as far as game mechanics go, so that leaves me with playing old Japanese Puroresu games like King of Colosseum 2 and Square's All-Star Pro Wrestling 3, which are still very excellent but now pretty dated. Firepro Wrestling Returns on PS2 was also pretty good, but it's hard to play a 2D wrestler nowadays.
Back to the subject at hand. I know very little about the gameplay in Lucha Libre AAA, but here's a batch of screen shots. I love the Lucha style of wrestling. The character models look decent enough in stills. If the animation is top notch and the gameplay is solid, I'm on board.

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